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The Return of a Legend
I look ahead to The Wind Waker's HD remake
Published on 29/01/2013

It's safe to say that The Legend of Zelda: The Wind Waker is one of my favourite ever games. The sense of grandeur and spirit of exploration that the game promotes is something I constantly compare other games against, and coupled with the absolutely charming graphics it is a game that is very close to my heart.

It's also important for gaming reasons to me. As my first Zelda game, it introduced me to a series I've fallen in love with time and time again over the years, and also introduced me to a world of gaming outside platformers. The Zelda series has since gone on to be my favourite ever franchise, and with Skyward Sword still in recent memory, it's a series that doesn't look set to stop.

And then Nintendo announced The Wind Waker HD. In my wildest dreams I never imagined I'd get to play a remake of Wind Waker, so I'm very excited. That said, I am concerned about the apparent loss of the flat cel-shaded style that the original promoted, but as long as the game still looks utterly timeless, it's a compromise I'm at least willing to consider.

Writing this article made me even more excited for this remake to come out, and you can be sure I'll be talking about it more and more as the release approaches!

Related Article

Reimagining The Wind Waker on Wii U

Released to much controversy in 2003, The Legend of Zelda: The Wind Waker has since gone on to become one of the most beloved games ever created. And in 2013, it will be making a triumphant return on Wii U, and with a fresh coat of paint. But what else can Nintendo do to make this HD remake the definitive version of this timeless Zelda title? I take a look at the various aspects of The Wind Waker, and speculate on the many uses of the GamePad, and the gameplay tweaks that could iron out the minor faults of the original.

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