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3D Nightmares
Feature - First Published on 20/10/2010
The DS has had a shovelware problem the likes of which we had never seen before throughout its lifecycle. Thanks to a cheap development cycle, corners were cut and poor games were released. The 3DS could change all that though. The demand of extra work on a title to make it 3D ready could reduce the number of poor games and raise the quality levels of 3DS software.

Published On: Nintendo-Okie     

Featured On: GoNintendo     

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