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Rob Hewson (Dark Energy Digital) Interview
Interview - First Published on 28/10/2011
It is rare for a developer to even actively listen to fan feedback these days, but to actually take that feedback on board and re-release the game in an improved format is practically unheard of. That's exactly what Dark Energy Digital did with Hydrophobia, and with another series of improvements on the way with the coming release of Hydrophobia Prophecy on PSN next week, I spoke to Senior Creative Designer Rob Hewson about how this unique development process began, as well as discussing the game, and the future of the series.

Published On: Nintendo-Okie     

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Hydrophobia interview now live
My exclusive interview with Rob Hewson is now online

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