Hi I’m Gaz Plant and thanks for visiting my portfolio site! I am currently available for work, so if you like what you see, please click the Contact button above and get in touch.
I am a freelance video games journalist based in the UK with around 10 years experience writing articles online for my own website, and more recently, as a freelancer. My writing is primarily focussed on Nintendo and their consoles/franchises, although I have knowledge of other areas of the industry, allowing me to easily cover multi-platform games. Over my years writing about gaming, I have built up an extensive network of developer contacts, ranging from the big publishers to smaller UK based developers who are just starting out. Thanks to this, I regularly receive review copies of games and often attend preview events, as well as being given the opportunity to interview them on occasion. I am also comfortable designing graphics/websites, allowing me to design unique interactive features for readers online.
Currently I am primarily freelancing for Nintendo Life as a Contributor, although I am always looking for new opportunities to expand my portfolio.
Me as a Writer
I have been writing about Nintendo for around 10 years now, originally starting out on the now defunct MSN Spaces platform, with a blog known as “Mr Nintendo” back in 2002. The blog was moderately successful despite it primarily being a news service, and this morphed into “Nintendo Connect 24” a few years later which launched as a more community orientated website. This closed down in the run-up to the Wii launch, and in 2007, I re-launched it as “EuroNintendo”, my most successful website to date. The site was coded and designed entirely by me, and covered everything from the latest news to reviews and features. The site was also home to one of my proudest achievements, the EuroNintendo eMagazine – an online magazine that covered the very latest Nintendo games every few months (links coming soon).
The site gained a good following and caught the attention of numerous publishers and developers, which allowed me to attend the first Play.Com Live event as a member of the press, as well as receive invites to preview events from publishers. In 2010 the site closed down as my workload became too much to effectively update the site, so I switched all my efforts over to freelancing.
In late 2010 I took on a voluntary role as Nintendo-Okie’s European Games Editor, where I handled all the European news and games coverage for the site, as well as writing a weekly editorial discussing the latest industry news and events. Writing freelance for them has allowed me to branch out my areas of expertise more, expanding from purely Nintendo focussed articles to a wider range of platforms, as well as continuing to build up my relationship with numerous developers. My articles on the site attracted other big fansites, with my feature pieces often being linked to by other sites as jumping-off points for a discussion.
In early 2012, I began to write occasional feature pieces for Nintendo Life, and was offered a permanent role as a Contributor in the Summer of 2012, leaving my role with Nintendo-Okie. I have since begun freelancing for Nintendo Life, publishing numerous articles which have proven popular with their community.
In late 2011 I also undertook a training course specifically targeted at Video Games Journalists hosted by the Games Tribe at EA’s office in Guildford, UK. The course helped improve my skills as a journalist and I am now looking for freelance work all the time to help put my skills and knowledge to good use.
Me as a Gamer
My earliest memory of gaming was playing Super Mario Bros on the NES at home, and really, my love of gaming stems entirely from that. Growing up I was glued to Super Mario All-Stars on the SNES, and from then onwards, Nintendo were a part of me as a gamer. My commitment to Nintendo has led to me owning every single console they have ever produced, and also a vast array of collectibles and memorabilia that has been released over the past 20 years. For me, Nintendo are a company that no matter what, can always be relied on to produce great games, with the Mario and Zelda series being the two stand-out examples of this.
More recently, I have expanded my gaming catalogue to include PC games, allowing me to sample some of the games that are yet to make their way onto a Nintendo system, with the Mass Effect series being a particular highlight of mine. Despite this though, my loyalty to Nintendo remains as strong as ever, and I am eagerly anticipating the launch of Wii U in 2012.
My love of gaming, and my love of writing, has led to me becoming a freelance video games journalist, as I really enjoy sharing my thoughts on games with other people, and discussing why one game is better or worse than another. With that in mind, I have included my top 10 games of all time below. Feel free to contact me if you feel I’m wrong!
|1)||Super Mario World (SNES)||6)||Super Mario Bros 3 (NES)|
|2)||Super Mario Galaxy (Wii)||7)||Paper Mario: The Thousand Year Door (GC)|
|3)||Portal 2 (PC)||8)||The Legend of Zelda: Skyward Sword (Wii)|
|4)||Super Mario Galaxy 2 (Wii)||9)||Metroid Prime (GC)|
|5)||The Legend of Zelda: The Wind Waker (GC)||10)||The Legend of Zelda: Twilight Princess (Wii)||
Extensive knowledge of the history of the company along with complete coverage of Nintendo at present, including the state of the Wii, 3DS and the Wii U.
Continuous knowledge of European Gaming affairs across all platforms, thanks to an extensive network of developer contacts.
Comprehensive knowledge of numerous series, including Mario, The Legend of Zelda, Metroid, Sonic the Hedgehog and Mass Effect.
Knowledge of series of sports games, including their relation to real-life events, including FIFA, Football Manager and Formula One.
Many years experience writing analytical feature pieces about anything from the state of the industry to retrospectives.
Years of writing have led to me building up an extensive developer contact list, including smaller UK-based developers.
Thanks to a good relationship with developers, I often receive games for review. I am extremely comfortable sharing my opinions via reviews.
Experience of going to events and then writing previews on games based on what I have played.
Ability to easily report news, and look for stories within PR statements.
Can perform thoughtful interviews with developers, with many developers already happy to be interviewed by me as a freelancer.
Enjoy recording podcasts, as I feel it gives me a chance to share my thoughts to listeners more.
Comfortable designing graphics using Photoshop, and can design web interfaces for users to interact with (for example, this entire site was hand-coded by me).
Reviewing Games On|
Below are a list of consoles I can currently review games on, including a few retro consoles too!